This trimester we were tasked in groups to produce a dynamic scene that involves simulations using the tools provided on Maya. Simulations included making a stream using Bifrost, grass using Xgen, bees/birds using particles, and other asset interaction using dynamic forces.
Myself and Quinn George paired up together and came up with the idea of creating a country farm. See the result below :
Renders
Short Film
Love the design and everything. My favourite part is the building and grass.